Friday, June 12, 2015 at 11:47AM
Drew Wolfe
Jurassic World Tries To Build A Bigger Dinosaur and A Bigger Movie

"Making the original Jurassic Park in the early '90s, Steven Spielberg told the visual effects superband he'd assembled — Stan Winston for full-scale puppet dinosaurs; Phil Tippett for miniatures; Dennis Muren and Michael Lantieri for the photorealistic computer animation — that their film would depict even its most predatory dinos as animals, not monsters."

"In Jurassic World, that distinction is long extinct. Jurassic Park's second-best sequel is set 22 years after Velociraptor challenged Tyrannosaur in the biggest movie of 1993. The Central American island dino-zoo that onetime flea-circus operator John Hammond spent his fortune to build has been open long enough for attendance to start to sag. That's why this long-gestating fourth chapter boasts a bigger, craftier, never-was-found-in-nature dinosaur, its features shaped not by evolution but by user-experience surveys. 'Customers want bigger, louder, more teeth' says Claire, the movie's brittle, shamed-for-her-childlessness Career Woman. Too focused on the next rung to recall the ages of her visiting nephews — yeah, sorry, the requisite crying little kids are in this movie, too — she's the series' latest reluctant foster parent, and the latest thankless role on the resume of one Bryce Dallas Howard."

 

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